COMPUTER SCIENCE

Head of Department: 

Mr D Stapleton

 

Teaching Staff: 

Mr E Watts, Mrs H Tivnen, Mr M Ashton

 

Network Manager: 

Mrs B Burns

 

ICT Technicians: 

Mr G Barton, Mr C Hockey, Mr M Simpson

 

KEY STAGE 3:

Students will complete a series of units within KS3 to provide a breadth of knowledge of computer systems and various applications.  The units are designed to give an insight into further qualification after KS3, and provide vital knowledge/skills of computer systems outside of the classroom. 

 

The units are split into one per term.  

 

Year 7: 
Unit 7.1: Introduction to Computer Science and Understand Hardware & Software 
   Summative Assessment 
Unit 7.2: Algorithms and Flowcharts 
Unit 7.3: Networks and Cryptography 
   Summative Assessment 
  
Year 8: 
Unit 8.1: Data Representation 
   Summative Assessment 
Unit 8.2: Interactive Multimedia Project 
Unit 8.3: Programming with Python and Turtle 
   Summative Assessment 
  
Year 9: 
Unit 9.1: Creating 2D and 3D Characters 
   Summative Assessment 
Unit 9.2: Searching and Sorting Algorithms 
Unit 9.3: Python Dice Project 
   Summative Assessment 
  
E-Safety lessons are delivered periodically throughout KS3. 

 

 

KEY STAGE 4:

OCR GCSE Computer Science (9-1)

The GCSE in Computer Science with OCR consists of three units as follows:

 

Component 01: Computer systems (Written Paper: 50%)

Introduces students to the central processing unit (CPU), computer memory and storage, wired and wireless networks, network topologies, system security and system software. It also looks at ethical, legal, cultural and environmental concerns associated with computer science.

 

Component 02: Computational thinking, algorithms and programming (Written Paper: 50%)

Students apply knowledge and understanding gained in component 01. They develop skills and understanding in computational thinking: algorithms, programming techniques, producing robust programs, computational logic, translators and data representation. The skills and knowledge developed within this component will support the learner when completing the Programming Project.

 

Component 03: Programming Project (Non-Examined Assessment)

Students use OCR Programming Project tasks to develop their practical ability in the skills developed in components 01 and 02. They will have the opportunity to define success criteria from a given problem, and then create suitable algorithms to achieve the success criteria. Students then code their solutions in a suitable programming language, and check its functionality using a suitable and documented test plan. Finally they will evaluate the success of their solution and reflect on potential developments for the future. This project must be completed as part of the qualification, but does not count towards the final grade.

 

OCR Cambridge Nationals Creative iMedia Level 1/2 Certificate 
The Cambridge Nationals in Creative iMedia will equip learners with a range of creative media skills and provide opportunities to develop, in context, desirable, transferable skills such as research, planning, and review, working with others and communicating creative concepts effectively. Using these skills, learners will ultimately be creating fit-for-purpose creative media products. 


This course is comprised of four modules (two in Year 10, and two in Year 11) 

 

Unit R081 – Pre-Production Skills (Written Paper, sat in January of Year 10) - 30 GLH 
Unit R082 – Creating Digital Graphics (Internal Assessment) - 30 GLH 
Unit R083 – Creating 2D and 3D Digital Characters (Internal Assessment) - 30 GLH 
Unit R087 – Creating Interactive Multimedia Products (Internal Assessment) - 30 GLH 

 

KEY STAGE 5:

 

A-Level Computer Science

This qualification consists of three components as follows:

 

Component 01: Computer Systems (Written Paper, 40%)

  • The characteristics of contemporary processors, input, output and storage devices

  • Software and software development

  • Exchanging data

  • Data types, data structures and algorithms

  • Legal, moral, cultural and ethical issues

 

Component 02: Algorithms & Programming (Written Paper, 40%)

  • Elements of computational thinking

  • Problem solving and programming

  • Algorithms

 

Component 03: Programming Task (Non Examined Assessment, 20%)

  • Analysis of the problem (10 marks)

  • Design of the solution (15 marks)

  • Developing the solution (25 marks)

  • Evaluation (20 marks)

 

Last updated: September 2019

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Designed & Constructed by michael.ashton@shhs.org.uk